Project 02 · Product design case study

Eco
Shopper

A mobile app and responsive website concept that helps shoppers find sustainable fashion without losing the convenience of familiar commerce tools.

My roleProduct / UI/UX Designer
SettingCollaborative team project
OutputApp + website prototypes
One system · Two platformsEco Shopper mobile home screenEco Shopper mobile favorites screen

The brief

Make sustainable shopping easier to navigate.

Shoppers can struggle to identify sustainable products while also dealing with weak filters and complicated checkout flows. Our concept brought brand discovery, location-aware shopping, item filters, favorites, order tracking, and checkout into a connected experience.

My contribution

I worked across the product design process.

As a Product and UI/UX Designer, I helped turn research into user journeys, flows, sketches, and interface decisions. I contributed to both the mobile and web prototypes, then joined the team in testing how people moved through the shopping experience.

How the team collaborated

01Shared discoveryCompetitor analysis, interviews, affinity mapping, and user insight
02Product designFeature priorities, journey mapping, user flows, and responsive UI
03Prototype testingMobile and website walkthroughs with observed usability issues

The deck documents the work as a team process. Individual teammate roles were not specified, so this case study keeps the focus on my documented design role.

The process

Research shaped a cross-platform shopping flow.

The team moved from user needs to a shared structure, then tested the experience across mobile and web.

01 / Research

Learn what builds trust.

Competitor reviews and interviews showed that shoppers value trusted brands, fair prices, useful product details, and a smooth purchase process.

02 / Define

Prioritize the useful features.

We focused on filters, nearby sellers, authenticity details, reviews, favorites, order tracking, and a checkout flow that stays easy to understand.

03 / Design

Connect journeys to screens.

User journeys and flows helped organize search, saved items, cart management, and account tasks before the team moved into wireframes.

04 / Prototype + test

Use one language on two platforms.

We carried the black, white, and green visual system into high-fidelity mobile and responsive web prototypes, then watched people use them.

Early thinkingSketches and navigation ideas
Early sketches for search, home, favorites, and mobile navigation
Visual systemResponsive style guide
Eco Shopper style guide with logo, colors, type, icons, buttons, and image samples

Responsive design

The same shopping model, adapted to the screen.

Mobile keeps the next action close and supports quick browsing. The website uses the extra space for comparisons, filters, cart details, and purchase decisions without changing the core product language.

Eco Shopper responsive website favorites pageEco Shopper mobile checkout screen

The key usability finding

The cart did not match the user's intent.

During testing, people used the favorite action on items that were already in the cart when they were ready to check out. This suggested that the cart's actions and hierarchy needed a clearer distinction between saving an item for later and continuing a purchase.

Observed behaviorReady to buy

People had already moved into the cart and expected a purchase path.

Design implicationClarify the decision

Make checkout dominant and separate “save for later” from favorites.

Eco Shopper website cart and order summary screen

What I learned

Designing for two platforms is less about copying layouts and more about preserving the same decisions, priorities, and sense of trust.

Testing also showed that familiar icons do not guarantee a familiar experience. Their placement and timing have to match what the shopper is trying to do in that moment.